Rails on the Run

Rails experiments by Matt Aimonetti

Browsing Posts tagged l10n

I’m glad to announce a major update of Globalite.

First off I’d like to thank all the translators who helped with this release.

  • Globalite now support its first Asian language: Chinese!
    Ivan Chang did an awesome job creating a localization file in Chinese for Taiwan, Hong Kong and Main Land China. I’m really glad thinking that Globalite will make the Rails experience much nicer for a lot of Chinese people.

  • Ivan also pushed me to add a new feature that people had asked about: a better ActiveRecord error message support.

You know how Rails has a nice way of displaying your Model errors:

AR_error

Well, now that’s automatically translated in your locale. (as long as the new localization files are up to date. Feel free to contact me if you want to improve the locale file in your own language)

  • I also added support for pluralization directly in the translation file. (pluralization doesn’t always make sense in some languages) I’m planning on adding a better Inflector support later on.

for now, in your translation file simply use:

horse_count: we have pluralize{{count}, horse} in the ranch

In your view use the localization with arguments to pass the count:

<%= :horse_count.l_with_args({:count => @horse.count}) %>

See the wiki for more information about pluralization.

  • Finally the demo app has been updated with an example of how to grab the acceptable locale from the header. (thanks to Emmanuel Bouton)

I recently received quite a lot of love because of Globalite. Even though I tried to write some documentation about the plugin, I know that there’s not much. I also know that there’s a difference between showing how to set a locale and how to actually use that code in a real application.

To fill this gap I wrote a very simple and rough Rails sample application with a fully localized User Interface:

UI Localization sample app

Looking at the code you will find out how to:

  • use a different css per locale (language/country)
  • use a different picture per locale
  • set a default css/picture if the translator doesn’t specify one
  • UI localization
  • rails core localization examples
  • create a select box of available UI translations
  • get/set the locale only a specific user so other users start by seeing the default translation
  • use a translation with many dynamic arguments
  • nested translation

note: I froze Edge for this sample app (it wasn’t required, Globalite works well with older version of Rails).

To install and run the app, just do the following:

$ svn checkout http://globalite.googlecode.com/svn/sample/ui globalite-sample-app

edit config/database.example and rename it config/database.yml

$ rake db:create

$ rake db:migrate

$ ruby script/server

Don’t hesitate to leave a comment, submit a Rails core localization file in your language or submit a bug

Today I updated Globalite, refactoring the code and fixing some issues.

I added a bunch of aliases since I was tired of typing:

Globalite.current_language = :fr

I shortened it to

Globalite.language = :fr

But the old method is still available so it won’t break your code ;)

The major change with this update is a better support for locales. Let’s say that in our application we setup the language to :fr (French) but we didn’t specify a country. Remember that Globalite lets you have specific translations/localizations per country so you can display dates, prices properly.

Previously, if my locale was set to :fr-* then Globalite would try to load the fr.yml files and not fr-FR.yml.

If you decided to use a fr.yml file for your UI localization, you might have noticed that all the Rails core messages weren’t translated(now you know why). This update deals with this issue and if a translation isn’t found in your locale, it will look for translations in your language but from a different country and pick a random one.

I’m expecting Rails core translations in Japanese, Korean and Chinese. Feel free to email me your own file and let me know on what project you used Globalite.